![]() Some words that are generally used only or mostly in Malay have also been included because they appear in the Indonesian press, are known to many Indonesians, or are used in older Indonesian documents or in some regions of Indonesia. Preface to the First Edition This dictionary is a compilation of all the roots, words, phrases, proverbs, idioms, compounds, and derivatives that the authors have found in written and spoken Indonesian. This second edition also benefited from a visit to Jakarta in April 2007. Particular thanks to Douglas Cooper of the SEAlang Library/CRCL in Bangkok for checking consistency in the cross-references and elsewhere. Again I would like to express my appreciation for all of the suggestions for improvements that I have received from users all over the world. Preface to the Second Edition This second edition includes all of the corrections and additions in the second and third printings of the first edition as well as other corrections and additions. PL5076.S7 2004 499’.221321-dc22 2004002570Ĭontents Preface to the Second Edition Preface to the First Edition Using This Dictionaryįinding the Root Order within an Entry Order of Derivatives Finding Compounds Conventions Contemporary Indonesian-English dictionary. Indonesian language-Dictionaries-English. c1981 Includes bibliographical references. ed of: Contemporary Indonesian-English dictionary. ![]() A comprehensive Indonesian-English dictionary / by Alan M. Printed in the United States of America All rights reserved Ohio University Press books are printed on acid-free paper 19 18 17 16 15 14 13 12 11 10 5 4 3 2 1 ISBN 978-0-8214-1897-0 The Library of Congress has cataloged the first edition as follows: Stevens, Alan M. Ohio University Press, Athens, Ohio 45701 © 2010 by Ohio University Press First edition published in 2004 by Ohio University Prress Published in association with the American Indonesian Chamber of Commerce The United States-Indonesia Society White & Case LLPĪ Comprehensive Indonesian-English Dictionary Second Edition Consulate General of Indonesia (NY) Credit Renaissance Partners, LLC Donald Hanna Fairwinds Trading Inc. The publication of this book is made possible through the generous contributions of the following companies and organizations:Īsia Pulp and Paper Chevron Indonesia Australia Language Foundation (IALF) PT Freeport Indonesia PT Indokor Indonesia Allan Harari American-Indonesian Cultural and Educational Foundation Centerchem Inc. A Comprehensive Indonesian-English Dictionary
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![]() So what are you waiting for?įor a visual rundown of all of the updates, check out Motion Twin’s vlog from August.Two pans tied together by a string, the perfect DIY weapon to tear through the island!Ī new outfit inspired by the Beheaded’s design from the Dead Cells trailers, flaming head included. Version 1.20.0, which is the 30th free update for Dead Cells, is ready to download now on your Switch. – Added new Super Back Damage Legendary Affix, greatly increases the damage when hitting enemies in the back. – Added new Ice Walker Legendary Affix, unique to Ice Armor, the created armor never expires. – Added new Bigger Explosion Legendary Affix, increases a grenade’s explosion radius. – Added new Echo Legendary Affix, replays a grenade’s explosion a second time. – Added new Double Speed Legendary Affix, projectiles shot by the weapon go twice as fast. – Added new Stun Shield Legendary Affix, stuns any enemy parried by the shield. – Added new Golden Damage Legendary Affix, buffs the weapon’s damage based on the player’s current gold count. – Added new Triple Bullets Legendary Affix, triples the number of projectiles shot by the weapon. – Added new Double Bullets Legendary Affix, doubles the number of projectiles shot by the weapon. – Added new Fire on Hit Legendary Affix, puts hit enemies on fire. – Added new Super Slice Legendary Affix, unique to Queen’s Rapier, increases greatly the range of the reality slices. – Added new Speed Ball Legendary Affix, reduces the pause time between the attacks. – Added new Rebuild on Kill Legendary Affix, unique to the Broken Toothpick, repairs the weapon on kill. – Added new Cascading Tomb Legendary Affix, unique to the Tombstone, doom effect can trigger recursively. – Added new Mega Crit Legendary Affix, increases crit damage by 75%. – Added new Death Root Legendary Affix, roots nearby enemies on kill. – Added new God Slayer Legendary Affix, increases the crit multiplier of the weapon’s last hit. – Added new True Evil Legendary Affix, deals triple damage but locks out the rest of the loadout as long as the weapon is equipped. – Added new Better Secrets Legendary Affix, which upgrades the quality of secrets found in the ground or walls by one tier. – Added new Global Shield on Kill Legendary Affix. – Added new Double Stack Legendary Affix, which doubles the number of stacks applied by the weapon. You can find a list of all the Weapons and their respective Legendary Affix below. A Legendary Weapon will always have its Legendary Affix on top of its normal rolled ones. ![]() It was mostly overpowered, rather counter-intuitive (you had to split stats whereas you should do the opposite in non-legendary situations) and not really fun (just adding more damage on top of your damage).– Added a unique Legendary Affix to all Weapons. They now scale on your highest stat only. – We completely reworked how Legendary Weapons work!– Removed the double stat scaling, but kept the colorless status. ![]() – You can now pet your Pets when you are in transition areas, by holding interact next to them! – New Custom Mode Option: Legendaries OnlyTurns all weapons found in the run into legendary ones. – New crossover content with Soul Knight: Those features were already in the Mobile version of Dead Cells, we just brought them over to PC and Consoles!Weapon: Magic Bow, fires 5 slowly-moving, homing arrows.Outfit: Knight’s Outfit, inspired by Soul Knight’s character of the same name.New lore room in Prisoners’ Quarters to unlock the blueprints! – New Outfit: Bobby Outfit A new outfit inspired by the Beheaded’s design from the Dead Cells trailers, flaming head included. – New Weapon: Panchaku Two pans tied together by a string, the perfect DIY weapon to tear through the island!Crits on enemies facing you. 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CALIFORNIA PROPOSITION 65 - Warning: This product contains nicotine, a chemical knowns to the state of California to cause birth defects or other reproductive harm. ![]() ![]() NOT FOR SALE TO MINORS | Products sold on this site may contain nicotine which is a highly addictive substance. ![]() fire, water, ethereal, poison, spiritual etc. They do varying amounts of extra damage but in different ways - i.e. ![]() I now have no less than eleven different types of arrow in my inventory. They also know that it costs extra time and money to build a game that has any genuine path divergence.īut why not just drop at least some of the fluff in favour of fleshing out the aspects might actually add real difference to the playing experience? So for "play balance" reasons they make the effects pretty minimal. And you can't really afford to have too many of your paying customers getting terminally stuck half way through the game just because they neglected their Shadow resistance in favour of Fire, or just didn’t rate the importance of Initiative highly enough. I suspect that developers know that many gamers who buy RPGs will just choose a warrior, find a big sword and some half-decent armour, and get hacking without ever worrying too much about the rest of the stuff. How many of these are actually worth our attention, and how much is really just 'window dressing' to make you feel that whole thing is deeper than it really is? This is something I'm in two minds about, so I'd welcome opinions from other players, and hopefully from some designers too.īasically, what I'm suggesting is that not only are many RPGs are crammed to the rafters with barrel after barrel full of mostly unnecessary objects, but the padding extends to a swag of attributes, modifiers and resistances that are also mostly of very little use either.įor instance, the main Stats screen for BD lists a grand total of 34 different figures! ![]() ![]() The SAS Certified Specialist: Base Programming Using SAS 9.4 is based on SAS 9.4 M5. SAS has been recognized as one of the best places to work by organizations like Fortune and the Great Place to Work Institute. ![]() Selection Display 'end pgm include /home/gurunatp/utilitytask/dat.SAS is a leader in business analytics, data warehousing, and data mining. Selection back 'end pgm include /home/pmenu3.sas submit' ĭialog study 'pgm include /home/dat1.sas c xxxxxxxx #1 'Enter Study:' I took many examples to understand the include was one of the commands that could be used in the command string, and that's exactly how I have built my program.Ĭould someone kindly suggestive any informative document for the same or even explain to me what are the other possible commands we could use in the PMENU procedure. Point of the fact is that there is no proper documentation for what needs to be entered in the place of command string. Since that is the case, then I guess there must be a workaround for it. "Note: If you are using PROC PMENU to submit any command that is valid only in the PROGRAM EDITOR window (such as the INCLUDE command), you must have the windowing environment running, and you must return control to the PROGRAM EDITOR window." I found this out on a documentation of PROC PMENU that: I have found out why exactly I wasn't able to run it outside the sas environment. Kindly advice on how I can rectify the aforementioned issues? #20 'Select Confirm entered parameters or Bye' #19 'You must have the PMENU facility ON' #6 '-Enter necessary parameters for running' Selection Display 'end pgm include /home/gurunatp/utilitytask/dat.sas submit' Item 'Display Parameters' Selection=display ĭialog study 'pgm include /home/gurunatp/utilitytask/dat1.sas c xxxxxxxx #1 'Enter Study:' ĭialog dbl 'pgm include /home/gurunatp/utilitytask/dat2.sas c xxxxxxxxx #1 'Enter Database Lock date:' ĭialog lckdt 'pgm include /home/gurunatp/utilitytask/dat3.sas c xxxxxxxxxxxxxxxxxxxxxxx #1 'Enter the Lock request date and time:' ĭialog lckus 'pgm include /home/gurunatp/utilitytask/dat4.sas c xxxxxxxxxxxxxxxxxxxx #1 'Enter the ID of the user running the program:' Item 'Lock user' Dialog=lckus Help='Enter the ID of the user running the program' Item 'Lock request date and time' Dialog=lckdt Help='Enter the Lock request date and time' Item 'Database Lock date' Dialog=dbl Help='Enter the Database Lock date' Item 'Study' Dialog=study Help='Enter the Study' Selection back 'end pgm include /home/gurunatp/utilitytask/pmenu3.sas submit' Selection utility 'end pgm include /home/gurunatp/utilitytask/utility.sas submit' Item 'Confirm entered parameters' menu=start Libname prith '/home/gurunatp/utilitytask' (b) The two date variables in the program are left unaltered, i.e at the end of the program I only get xxxxxxxxx and xxxxxxxxxxxxxxxxxxxxxxx for the variables dblock and lckdtrf respectively. (a) This program doesn't seem to work the way it is supposed to outside the sas environment (I use the unix environment) I have structured a menu for the window in such a way that all inputs are to be entered on the dialog boxes arising from different parameters selected in the menu.īut I have been undergoing a couple of issues in the same: I was working on a mini project to take in input from the user in order to use that input for an external utility program. Add value to your current equipment without purchasing new hardware by using SilverFast. ![]() You can download and extensively test demo versions for Windows and Macintosh for free. Many photographers prefer the improved dust and scratch removal tool iSRD it's even usable for Kodachromes. Calibrate your scanner and printer or your digital camera using SilverFast and the high-quality calibration targets from LaserSoft Imaging for color-true results. 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Are you in need of uninstalling SilverFast PrinTao 6.6.1r5 to fix some problems Are you looking for an effective solution to completely uninstall it and. SilverFast SE for beginners, SilverFast Ai for advanced users and SilverFast Pro Studio for experts: scanner and imaging software for any needs. SilverFast SE / Ai 6.6 Scanner Software scores with improved features: 64bit HDRi, Multi-Exposure, iSRD, IT8 Scanner Calibration and ICC Printer Calibration, Kodachrome Features, Auto-Frame, Auto-Sharpening, Gamma-Optimization, NegaFix, Movies for beginners and more. The game takes place over six rounds, with four phases in each round.Įach player generates resources (such as power tokens or ore) from your various structures, technologies, and round boosters. It can then be used to generate resources or be federated with other planets to score VPs. Once a planet has been made habitable, you can colonize it by paying to build a mine there. ![]() The amount of time and resources this takes will depend on how similar it is to your home planet and how technologically advanced your faction is. To make it habitable, you must pay to ‘terraform’ it. Before doing so, a planet must be made habitable to your faction, as, of the ten different types of planets in this galaxy, only one – the type that your species originate from – is habitable to you. Gaia Project is largely geared around players colonizing planets around them to their faction. building the most satellites, or colonizing the most planets). The number of VPs you score is based on who did best at each one (eg. achieving either of the two ‘final scoring’ objectives. ![]() get 2 VPs if you build a mine this round). achieving the round objectives, randomly chosen at the start of the game (eg.Your goal is to score the most victory points (VPs), which can be done by: Players then choose factions and take the corresponding faction board, which details all your faction’s abilities and outlines your starting resources and power levels.įinally, place your first structures to determine the starting positions of your faction. Then place the research board next to it, with research tiles randomly placed on various technologies, and set up the scoring board and round boosters, both of which are randomized, too. To begin, create your Terra Mystica galaxy using the ten interchangeable map tiles. Play through a round of turns and you should all have gotten the hang of the mechanics. But this was more just a matter of it being hard to navigate than hard to understand. Otherwise, I found the rulebook a little clunky to read. This is great for replayability, and its expansiveness makes it look very impressive when you’ve got a game going out on the table. Along with all the individual pieces, you get ten double-sided map tiles, with which you can build a bespoke map for each game. The main takeaway here is that you will need a lot of room to play Gaia Project. There’s hundreds of little, brightly-colored plastic cubes and structures, and one small pink gem – the Brainstone! On opening the box, it’ll hit home just how big Gaia Project really is. This is displayed throughout on all the components, giving it an awesome retro feel. The box itself showcases perfectly the clash between the dusty, dark metal of the space ships and the lush, colorful landscapes of the planets you’re trying to colonize. I’ll kick off with the actual artwork of the game, which is simply beautiful. It’s a battle to out-grow, out-produce, and out-maneuver your opponents and score as many victory points as possible. ![]() So you’ll have to convert them to meet your environmental needs, providing you have the resources available. The problem is that most planets are not habitable to your faction. Taking control of one of 14 possible factions, the job of each player is to expand their control of the Terra Mystica galaxy by colonizing as many planets as possible, building and upgrading structures, and advancing your race’s technological abilities. Gaia Project is a massive space colonization and engine-building board game for one-to-four players. JDK comes packing demonstrative source codes and particular APIs using Java Foundation Classes including Swing as well as the Java Platform Debugger Architecture. 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If (-not (Get-Command choco.The Java programming language is, according to the TIOBE programming community index, one of the top choices of software developers, battling for supremacy with the C and C-based languages. zip to the filename to handle archive cmdlet limitations # Ensure Chocolatey is installed from your internal repository # $Chocolate圜entralManagementServiceSalt = "servicesalt" # $Chocolate圜entralManagementClientSalt = "clientsalt" # $Chocolate圜entralManagementUrl = " # ii. # If using CCM to manage Chocolatey, add the following: $ChocolateyDownloadUrl = "$($NugetRepositoryUrl.TrimEnd('/'))/package/chocolatey.1.1.0.nupkg" # This url should result in an immediate download when you navigate to it # $RequestArguments.Credential = $NugetRepositor圜redential # ("password" | ConvertTo-SecureString -AsPlainText -Force) # If required, add the repository access credential here $NugetRepositoryUrl = "INTERNAL REPO URL" # Should be similar to what you see when you browse Your internal repository url (the main one). # We use this variable for future REST calls. ::SecurityProtocol = ::SecurityProtocol -bor 3072 # installed (.NET 4.5 is an in-place upgrade). NET 4.0, even though they are addressable if. ![]() ![]() # Use integers because the enumeration value for TLS 1.2 won't exist # Set TLS 1.2 (3072) as that is the minimum required by various up-to-date repositories. # We initialize a few things that are needed by this script - there are no other requirements. # You need to have downloaded the Chocolatey package as well. Download Chocolatey Package and Put on Internal Repository # # repositories and types from one server installation. # are repository servers and will give you the ability to manage multiple # Chocolatey Software recommends Nexus, Artifactory Pro, or ProGet as they ![]() # generally really quick to set up and there are quite a few options. # You'll need an internal/private cloud repository you can use. Internal/Private Cloud Repository Set Up # # Here are the requirements necessary to ensure this is successful. Your use of the packages on this site means you understand they are not supported or guaranteed in any way. With any edition of Chocolatey (including the free open source edition), you can host your own packages and cache or internalize existing community packages. Packages offered here are subject to distribution rights, which means they may need to reach out further to the internet to the official locations to download files at runtime.įortunately, distribution rights do not apply for internal use. If you are an organization using Chocolatey, we want your experience to be fully reliable.ĭue to the nature of this publicly offered repository, reliability cannot be guaranteed.
World-renowned for its strategy catalog, the company holds a particularly strong presence in the United States and Europe. ![]() For more on Neocore Games, visit About Paradox Interactive Since 1999, Paradox Interactive has been a leading global developer and publisher of PC-based strategy games. Developers of Crusaders: Thy Kingdom Come and King Arthur: The Role-PlayingWargame, Neocore Games utilizes its Coretech 3D engine to offer stable and strong technology to deliver the best in-game graphics of the industry. For more information: Web page: Facebook: Twitter: Forum: About Neocore Games Founded in 2008, Neocore Games aims to develop high quality products. Lionheart: Kings' Crusade invites players to rewrite history through controlling and upgrading leaders and their armies, guiding various historical factions through political events, collecting relics, and unlocking new content in a feature-rich campaign set to take on the strategy genre by force. About Lionheart: Kings' Crusade From the development team that created King Arthur and Crusaders: Thy Kingdom Come, this real-time strategy game places you in the era of the Third Crusade, spanning the years 1189-1192. The PC title will also be available for digital download on all leading digital distribution platforms. View the E3 trailer featuring the heavy metal song Holy Land here: Scheduled for release on October 8th, Lionheart: Kings' Crusade will be published worldwide by Paradox Interactive. We are going to get medieval on your eardrums." said Fredrik Wester, CEO of Paradox Interactive. I've said it many times, but people can be divided into two groups: those who love Heavy Metal and those who are unaware that they love Heavy Metal. We wanted to spice up the Lionheart trailers with some new music and we think it went so well that we want everyone out there to get these songs. It is believed that Arkena, a god who had attempted to master time, predicted the War of the Gods.The songs are available for download include "Lionheart," "Holyland" and "The King Will Return Tonight" here: "I think heavy metal music goes well with battle and it seemed like a natural fit as about half of the team are hardcore metal and rock fans.Deeply wounded, the last dragon lord went in hibernation and has remained in such state ever since the conclusion of the war. With the gods either destroyed or gone, the dragon lords began killing each other until only one remained. They became so-called " animal gods", and continue to exist on Crystania to this day, unbeknownst to the people from the other continents of Forcelia. Once the neutral gods set foot on the continent, they discarded their bodies and took the form of animals to hide from the dragon lords. Feness led the neutral gods to a continent in the south, protected by Bruza, who used his spear to defeat many dragon lords. With the partison gods gone, some of the dragon lords turned to the neutral gods, who had gathered under Feness, the younger brother of Pharis. With Kardis' and Marfa's passing, all the gods of light and darkness were destroyed. ![]() Before the curse could spread, Marfa, the goddess of creation, used her last strength to separate the already cursed land from the continent, thereby creating Lodoss the "Accursed Island". In her final moments, Kardis, the goddess of destruction, cursed the land. A number of other gods also decided to remain neutral.Īt the end of the battle only two gods remained, Marfa of the gods of light and Kardis of the gods of darkness. Cha Za's subordinate Sumash opted to remain neutral and Bruza, a lazy god by nature, arrived too late, lost sight of his master and had no choice but to join the neutral gods. Their subordinate gods Bruza and Sumash, however, did not follow their superiors. The god of war Myrii and the god of fortune Cha Za were among the gods who sided with Pharis, and Myrii led the gods of light into battle. Both sides summoned dragon lords, fire-spewing beasts much stronger than the gods, to destroy the opposing gods. ![]() This small dispute eventually escalated and led to war. Pharis, the god of light, wished to create a world governed by the laws of light, while Phalaris, the god of darkness, envisioned a world of complete freedom. During the creation of the world, the gods divided into camps of light and darkness, and began to quarrel. The gods were the first beings on the world of Forcelia and responsible for creating the world. |
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